Waves

Required Pratical – Simulation of Infrared Radiation (Emission and Absorption)

Required Pratical – Simulation of Infrared Radiation (Emission and Absorption) What the simulation does It is a 3D interactive Leslie cube practical covering the AQA required practical on infrared radiation, with two investigations the pupil can switch between. In the emission investigation, a pupil taps an electric kettle that automatically lifts its lid, pours boiling […]

Required Pratical – Simulation of Infrared Radiation (Emission and Absorption) Read More »

Required practical – 2D Simulation of Light Reflection and Refraction

Refraction and Reflection – Ray Diagrams Simulation What the simulation does The simulation. A top-down optical bench for the AQA required practical on light. A ray box fires a single ray at a boundary through the centre. Pupils switch the light on, then drag the ray box up or down to change the angle of

Required practical – 2D Simulation of Light Reflection and Refraction Read More »

Required practical – Simulation of Light Reflection and Refraction

Refraction and Reflection – Ray Diagrams Simulation What the simulation does It runs the AQA required practical on light as an interactive 3D bench setup. Pupils choose between two investigations. In Reflection mode, a ray box shines a single ray at a plane mirror, and pupils measure the angle of incidence and the angle of

Required practical – Simulation of Light Reflection and Refraction Read More »

Critical angle and Total Internal reflection simulation

Critical Angle is an interactive HTML5 Canvas simulation demonstrating the critical angle and total internal reflection for GCSE Physics (Waves topic, 4.6.2). Light travels upward from a glass block (n = 1.50) toward the boundary with air. A single draggable angle slider lets pupils vary the angle of incidence in the glass and watch the

Critical angle and Total Internal reflection simulation Read More »